slig: A Slig from the Oddworld game, the moon behind it, a landmine in front of it (Default)
CEP Maxis Neontrix Bar Fix Sims2

If you have the CEP then your Neontrix bar most likely looks like shastakiss' bar does. I've remapped it. The file needs to go in your zCEP-Extra folder in Documents.

Download -
http://www.simfileshare.net/download/313455/
slig: A Slig from the Oddworld game, the moon behind it, a landmine in front of it (Default)
BG Art Nouveau Bar fix

The handles are centred and the part that doesn't take recolours should be fixed. Here's a link to one of Michelle's pics to compare. Any problems, let me know.

Download -
http://www.simfileshare.net/download/310477/
slig: A Slig from the Oddworld game, the moon behind it, a landmine in front of it (Default)
Slig Police Station Sign Sims2

I wanted a sign like this one for a police station. It comes in Simlish only but it's recolourable.
More under the cut... )
slig: A Slig from the Oddworld game, the moon behind it, a landmine in front of it (Default)


Someone on tumblr pointed out to me that this window doesn't pick up all the recolours so I fixed it... after I'd head-desked a bit because I'd never actually noticed even though it was in my game. it is a mystery Half of it was slaved to the one tile window, the rest the two tile which confused the hell out of revolvertrooper's fix probably. You'll need the fix for this to work. Diagonal is in there as well.

Download -
http://www.simfileshare.net/download/294001/
slig: A Slig from the Oddworld game, the moon behind it, a landmine in front of it (Default)


KaterMikesch77's typing fingers only work at MTS, I think. 😜 Frames are attached to the cat files because the dog frame is slaved to the cat frame.

Download -
http://www.simfileshare.net/download/289622/
slig: A Slig from the Oddworld game, the moon behind it, a landmine in front of it (Default)
Default Criquette Neighbourhood Stop Sign

Default stop sign with Criquette texture. It's still the same flat little mesh but it looks nicer.

Default Neighbourhood Rocks Desert Texture

Will change all of the rocks including the Will Wright head, lighthouse, shipwreck and BV rocks. Matches iCad's new desert terrain default.

Download (two separate files) -
http://www.simfileshare.net/download/280082/
slig: A Slig from the Oddworld game, the moon behind it, a landmine in front of it (Default)
An edit of saramk's bigger and smaller cactus and palm hood deco.

Maxis cactus and palm hood deco bigger smaller

Slaved to the Maxis textures so that defaults show properly - I'm using Silent Dragon's defaults in the pic above. Both the cactus and tree are now placeable anywhere too.

Download -
http://www.simfileshare.net/download/278473/
slig: A Slig from the Oddworld game, the moon behind it, a landmine in front of it (Default)
Using the features of it might be inadvisable - I changed "Wish for a baby" to "Get pollinated" if anyone feels like living dangerously though. I've got it on top of Za Xis' Restaurant of Nowhere because the one linked in that lot doesn't show up. I slaved it to the Maxis UFO and making it show in the hood means it's also animated. Crappy gif alert.

Sims 2 UFO animated hood view

Download -
http://www.simfileshare.net/download/274905/
slig: A Slig from the Oddworld game, the moon behind it, a landmine in front of it (Default)
Brighter Maxis Neighbourhood Deco

Only TXMTs so quite a small file. Will brighten up most things. The light on the water tower is still red, I just caught it at an odd moment.

Download -
http://www.simfileshare.net/download/224935/
https://app.box.com/s/s1d8tl23y2s87yuj4kpemn2vxncskany
slig: A Slig from the Oddworld game, the moon behind it, a landmine in front of it (Default)
A leedle something for CPU. 'Cause it's always a good idea to get drunk and dance for your landlord.

CPU Classic Pinup
More under the cut... )
slig: A Slig from the Oddworld game, the moon behind it, a landmine in front of it (Default)
AFHairHatBallCapUp Black Texture Problem

The OFB baseball cap (hairhatballcapup_ultramarine etc) has a TXMT that overrides the BG baseball cap (hairhatballcapup_mesh etc) TXMT. I thought I’d downloaded a bogus default before I came across this post - http://modthesims.info/t/467621

The OFB black hat is really called “noir” in its TXMTs but there’s a spare TXMT called “black” that causes one part of the BG ponytail to reference the hair texture in “noir” and sets that TXMT up like the hair is a hat too.

So if you’ve also got this problem try this -
http://www.simfileshare.net/download/192112/
slig: A Slig from the Oddworld game, the moon behind it, a landmine in front of it (Default)
AFBodySweater

I posted a default for AFBodySweater before here but it had a couple of strangely textured patches on the back of the legs. They are now fixed and while I was at it, I also tidied the smudges on the fingers and the flesh coloured bit on the underside of the sweater. I remade the entire mesh for this, it has fat/preg morphs but it also contains property sets to change the shoe sound so don't delete that in game (property sets enable the delete button in Bodyshop/CAS unfortunately). The original post has been updated too.

Download default AFBodySweater -
http://www.simfileshare.net/download/54291/
https://app.box.com/s/82dfcd3c8a16a2e0ef94

Download custom AFBodySweater (one recolour) -
http://www.simfileshare.net/download/180159/
https://app.box.com/s/yp491jdxaeesfu2ixafnvms0lvb54aeh